
Clankerfront — A classic RTS. Humans vs. clankers.
Isometric base-building, unit production, and large-scale battles against rogue AI appliances. Solo and co-op. In development.
Classic RTS mechanics.
Base building, resource gathering, unit production, fog of war, and responsive unit control. Battles scale to thousands of units on isometric maps.
Solo and co-op survival.
Defend your base against escalating waves of clanker attacks, alone or with friends. Campaign and multiplayer are in development.
In-game map editor.
Shape terrain, place units, and set up encounters. Modding, replays, and player-created content are planned.
Runs on six platforms with full cross-play.
Clankerfront runs the same deterministic simulation on every platform. Host a peer-to-peer lobby on any device and play co-op or skirmish together — no separate queues.
Two factions, with a third planned.
Humans
Human militias and repurposed factories defending kitchens, homes, and cities. The playable faction in early access.
Clankers
AI-powered home appliances that turned on their owners and began building units of their own. Planned as the second playable faction.
???
A third faction is planned for a later release.
Gameplay videos and screenshots.
Apply for the playtest.
The first playable version is a pre-alpha tech demo covering the engine, core RTS controls, survival gameplay, and large-scale battles. It is not the full game yet.
Spots are limited and applications are reviewed manually — the questions here help us pick a mix of new and veteran RTS players.
- ▸Solo, co-op and ranked
- ▸Survival modes
- ▸Leaderboards
- ▸Classic RTS mechanics
- ▸Cross-platform
- ▸Modding
- ▸Map editor
- ▸Campaign
Join Clankerfront!
Follow development, share feedback, join playtests, and help shape the future of Clankerfront.


